You're right, Columbus. That was a heck of a basketball game. And UC really came in with a solid gameplan and nice blueprint to get out with a win. They did not attack after breaking the press (which almost always frustrates a WLU team that wants to keep the pace going up-and-down). They rebounded very strongly. And in a departure from their first meeting, they chose to sub 5-for-5 to match WLU's depth. A few teams have tried that years ago (I recall Glenville trying it once, and I feel like maybe D&E did once). But typically when teams try it, the deficit builds when the "second team" is on the floor. Most teams just aren't prepared to go 10 deep on their benches at this level. In the second half, it honestly felt like UC's second unit was more effective than their first. Clearly they have the depth to pull it off.
Great game plan and a really game effort from the Golden Eagles. Hats off to their new coach who really had them ready for this one. Heck of a basketball game to watch, and could be scary if a third (or 4th) meeting were to materialize.
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FYI
Team Single Game Advanced Stats- Red cell indicates 20% below D1 median value, green cell is above 90th percentile D1 value (where D1 data available)
WVU vs Charleston 1/31/26 Game 20 Statistic Charleston WLU WLU Season Avg WLU Season Totals 2024 D1 Median Value For Comparison FGM 31 26 34 681 N/A - sensitive to number of possessions FGA 71 52 70 1394 N/A - sensitive to number of possessions FTM 9 26 31 364 N/A - sensitive to number of possessions FTA 12 31 24 486 N/A - sensitive to number of possessions Three Point FGM 13 11 11 210 N/A - sensitive to number of possessions three Point FGA 34 27 30 602 N/A - sensitive to number of possessions Off REB 13 3 12 231 N/A - sensitive to number of possessions Def REB 23 23 25 506 N/A - sensitive to number of possessions Total REB 36 26 37 737 N/A - sensitive to number of possessions Personal Fouls 25 17 20 399 Assists 17 18 19 371 d1 median 13.7 90th percentile 16.5 Turnovers 14 10 13 250 d1 median 11.6 90th percentile 10.2 Blocks 2 4 2 46 d1 median 3.4 90th percentile 4.7 Steals 6 10 12 244 d1 median 7.0 90th percentile 8.7 Turnovers Forced 10 14 20 405 d1 median 12.4 90th pctile 14.6 Points off Turnovers 15 15 N/A N/A Points in the Paint 36 28 N/A N/A Second Chance Points 16 6 N/A N/A Fast Break Points 12 21 N/A N/A Bench Points 22 42 65 N/A Points 84 89 96.8 1936 D1 median 74.9 90th pctile 81 Games Played 19 20 20 20 Number of Possessions 77 73 81 1627 median 70.7 90th pctile 74.6 Pts per Possession 1.09 1.23 1.19 1.19 median 1.034 90th pctile 1.134 Effective Possession Ratio
EPR =(Possessions + Off. Rebounds - Turnovers) / Possessions0.99 0.904 0.988 0.988 median .953 90th pctile .994 Offensive Rating - pts/100 possessions 109 123 119 119 median 103.4 90th pctile 113.4 Shooting Efficiency (FGM +0.5*3ptFGM) /FGA 52.8% 60.6% 56% 56% median 50.5% 90th pctile 55.4% True Shooting % (0.5*(PTS*(FGA+(0.44*FTA))) 55.1% 67.8% 60% 60% median 54.2% 90th pctile 58.9% FT % 75.0% 83.9% 75% 75% median 71.9% 90th pctile 77.9% FG% 43.7% 50.0% 49% 49% median 44.1% 90th pctile 47.9% 3PT% 38.2% 40.7% 35% 35% median 33.3% 90th pctile 37.4% 2PT% 48.6% 60.0% 59% 59% median is about 47.8% 90th pctile 50.8% Turnovers Per Game 14 10 13 13 median 12.1 90th pctile 10.4 Turnover Margin (+ is good) -4 4 20 7.8 D1 median 0.6 90th percentile 3 Turnover % 18.1% 13.8% 15% 15% typicall D1 is 15% to 20% Forced Live Ball Turnovers % of total Forced Turnovers 60.0% 71.4% 60% 60% estimate: median(steals)/median(turnovers) Points per Opponent Turnover 1.50 1.07 N/A N/A N/A Assists % of FG Made 54.8% 69.2% 54% 54% median 51.6% 90th pctile 59.8% Assist to Turnover Ratio 1.21 1.80 1.48 1.48 median 1.087 90th pctile 1.487 Defensive Rebound % 88.5% 63.9% 69% 69% median 72.3% 90th pctile 75.9% Offensive Rebound % 36.1% 11.5% 32% 32% median 28.1% 90th pctile 33.7% Scoring Margin -5 5 16 -322 Median 3 pts, 90th pctile 11 pts.
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FYIA Dummy’s Observations on WLU vs Charleston 1/31/26
WLU 89 – UC 84
Univ. Charleston (UC) Preview
The University of Charleston (UC) in West Virginia is a private institution with a total enrollment of approximately 3,000 to 3,032 students as of Fall 2024–2025.
UC comes into the WLU game at 12-5 (8-4 in MEC), with an 8-gme winning streak and victories over Fairmont and Concord. They are the best shooting team in D2, with an effective FG % of 61.3%. They are 2nd in D2 at 52.2% FG. They are 2nd in D2 in 3FG % at 41.38%. They have 5 players who are elite 3FG shooters – #01 Robertson 54.4%, #11 Rivens 50%, #33 Davis 44%, #14 Nicol 41.3%, and #02 Campbell 40%, along with 4 other players who shoot over 36% from three. They share the ball, ranked 9TH in D2 in assists at 18.2. They average 82 points a game. This season they have won the rebounding battle. Their vulnerability appears to be turnovers, as they average 16.2 turnovers a game. They have very balanced scoring with 5 players averaging between 9.7 and 12.4 points per game. They have a deep bench, with 10 players averaging over 11 minutes and no one playing more than 28 minutes. UC seems to have built a team roster that has the depth and firepower to defeat WLU. In their first matchup, UC could not protect the ball, committing 30 turnovers.
UC Game Plan
IMHO, UC had a great game plan. The UC strategy seemed to be:- PASSED – In the half-court offense, attack WLU on the dribble drive or in the post. If help defense comes, kick the ball out for an open three by their deadly shooters. They played an isolation game in the block with Hailey. When a WLU guard dropped down to double him to make him pick up his dribble, he would pass back to the guard for an open three.
- PASSED – Dominate the boards. UC won the rebounding battle 36-26 and won offensive rebounds 13-3. Their blocking out on rebounds was a thing of beauty.
- PASSED – Substitute frequently to mitigate effects of fatigue –They were doing platoon subs at the same time at WLU. No one for UC played more than 4.15 minutes before getting a rest. However, 4 UC players played 25 minutes. This was the best fatigue mitigation strategy that I have seen against WLU. Few teams have the quality depth of UC to allow this subbing frequency. I do question whether UC allowed a long enough rest for their players to fully recover in the second half from the cumulative effects of fatigue. Some of the players looked totally exhausted when they came out of the game, even in the first half!
- PASSED – Play tight half-court defense. However, fatigue ultimately caused them to get a step slow on their defense in the second half.
- PASSED– Avoid an up-and-down game with WLU. When they broke the press, they did not attack the rim when they had numbers, deciding instead to set up the offense or take a wide-open three from the corner.
- PASSED – Limit turnovers. Although turnovers have been an issue with UC in their previous game with WLU, UC did a good job of committing only 14 turnovers.
- FAILED – Shoot their average FG% and 3FG %. After shooting 53% 3FG in the first half, UC was 38.2% 3FG for the game, below their 41.38% season average. They only shot 43.7 % FG, far below their 52.2% average.
- FAILED –Keep the WLU score under 80 as UC averages 82 ppg. In the first half, they succeeded with WLU leading only 41-40. However, WLU scored 48 in the second half, as the mental fatigue affected UC.
This was a high-quality basketball game, matching two teams with great shooters and quality depth. From the opening tip, it was apparent that WLU was playing with great intensity. WLU played with great effort, subbing frequently and putting severe mental stress on UC, even though UC was keeping pace with the subbing.- IMHO, the difference in the game was WLU creating mental fatigue and physical fatigue in UC, even though UC was subbing frequently. Recognizing that UC was getting a step slow on defense, WLU attacked the rim, drawing numerous fouls on UC.
- WLU won at the FT line, shooting shot an outstanding 84% on 28-31 FTs to UC’s 9-12 and 75%. WLU did a great job in avoiding low-value fouls, that result in and-ones or foul trouble. WLU fouled out two of their great shooters late in the game.
- WLU shot 40.7% on 11-27 3FG, well above their 35% average.
- WLU performed at elite level offensively, at 123 points per 100 possessions (D1 90th percentile in 113) while UC was outstanding at 109. WLU’s true shooting % bested UC 68% to 55% (90th percentile D1 is 59%)
Areas for Improvement for WLU- WLU may need to work on a solution to size mismatches on switches. When UC saw a mismatch, they went to a low-post isolation scheme and either scored or kicked the ball out to the corner or wing for a wide-open three when WLU double-teamed the post player. Great strategy by UC. I expect other teams to copy the approach.
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We fans sometimes fret about 3PT %, FG%, FT %, etc.
An advanced metric for shooting efficiency is called True Shooting Percentage.
60% or higher is considered elite.
WLU has 6 players averaging over 60% for the season, ranging from 67.4% to 60.7%.
Here is definition, courtesy of https://www.breakthroughbasketball.c.../tsp_calc.html
In basketball, true shooting percentage is an APBRmetrics (Association for Professional Basketball Research Metrics) statistic that measures a player's efficiency at shooting the ball. It is intended to more accurately calculate a player's shooting than field goal percentage, free throw percentage, and three-point field goal percentage taken individually. Two- and three-point field goals and free throws are all considered in its calculation. It is abbreviated TS%.
It is calculated by using the formula:
Where:- PTS = Points Scored
- FGA = field goal attempts
- FTA = free throw attempts
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Good point. Hope it is nothing serious for Dante.Originally posted by Scrub View PostThe one thing you didn't mention about that game, Columbus, is that Spadafora reinjured the ankle that he originally sprained down at D&E (I think that was the game). He didn't return in the second half of the WVSU game. So if he's not healthy going forward, that's a pretty significant loss from an experience and leadership perspective.
Another item I forgot to mention was one of the best WLU "blackouts" of the season.
At 17:46 of the 2nd half, WLU led by 9, 56-47. In the next two minutes and 44 seconds, WLU went on a 15-0 run, to stretch their lead to 24 at 71-47 at the 15:02 mark. Very impressive.
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The one thing you didn't mention about that game, Columbus, is that Spadafora reinjured the ankle that he originally sprained down at D&E (I think that was the game). He didn't return in the second half of the WVSU game. So if he's not healthy going forward, that's a pretty significant loss from an experience and leadership perspective.
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FYI
Team Single Game Advanced Stats
Red cell indicates 20% below D1 median value, green cell is above 90th percentile D1 value (where D1 data availableWVU vs WV State 1/28/26 Game 19 Statistic WV State WLU WLU Season Avg WLU Season Totals 2024 D1 Median Value For Comparison FGM 35 38 34 655 N/A - sensitive to number of possessions FGA 67 78 71 1342 N/A - sensitive to number of possessions FTM 6 13 31 338 N/A - sensitive to number of possessions FTA 8 16 24 455 N/A - sensitive to number of possessions Three Point FGM 6 14 10 199 N/A - sensitive to number of possessions three Point FGA 25 41 30 575 N/A - sensitive to number of possessions Off REB 6 18 12 228 N/A - sensitive to number of possessions Def REB 22 27 25 483 N/A - sensitive to number of possessions Total REB 28 45 37 711 N/A - sensitive to number of possessions Personal Fouls 12 16 20 382 Assists 14 21 19 353 d1 median 13.7 90th percentile 16.5 Turnovers 16 11 13 240 d1 median 11.6 90th percentile 10.2 Blocks 2 4 2 37 d1 median 3.4 90th percentile 4.7 Steals 4 8 12 234 d1 median 7.0 90th percentile 8.7 Turnovers Forced 11 16 21 391 d1 median 12.4 90th pctile 14.6 Points off Turnovers 19 26 N/A N/A Points in the Paint 52 44 N/A N/A Second Chance Points 6 20 N/A N/A Fast Break Points 24 17 N/A N/A Bench Points 42 47 65 N/A Points 82 103 97.2 1847 D1 median 74.9 90th pctile 81 Games Played 19 19 19 19 Number of Possessions 81 78 82 1554 median 70.7 90th pctile 74.6 Pts per Possession 1.02 1.32 1.19 1.19 median 1.034 90th pctile 1.134 Effective Possession Ratio
EPR =(Possessions + Off. Rebounds - Turnovers) / Possessions0.88 1.090 0.992 0.992 median .953 90th pctile .994 Offensive Rating - pts/100 possessions 102 132 119 119 median 103.4 90th pctile 113.4 Shooting Efficiency (FGM +0.5*3ptFGM) /FGA 56.7% 57.7% 56% 56% median 50.5% 90th pctile 55.4% True Shooting % (0.5*(PTS*(FGA+(0.44*FTA))) 58.1% 60.6% 60% 60% median 54.2% 90th pctile 58.9% FT % 75.0% 81.3% 74% 74% median 71.9% 90th pctile 77.9% FG% 52.2% 48.7% 49% 49% median 44.1% 90th pctile 47.9% 3PT% 24.0% 34.1% 35% 35% median 33.3% 90th pctile 37.4% 2PT% 69.0% 64.9% 59% 59% median is about 47.8% 90th pctile 50.8% Turnovers Per Game 16 11 13 13 median 12.1 90th pctile 10.4 Turnover Margin (+ is good) -5 5 20 7.9 D1 median 0.6 90th percentile 3 Turnover % 19.9% 14.1% 15% 15% typicall D1 is 15% to 20% Forced Live Ball Turnovers % of total Forced Turnovers 36.4% 50.0% 60% 60% estimate: median(steals)/median(turnovers) Points per Opponent Turnover 1.73 1.63 N/A N/A N/A Assists % of FG Made 40.0% 55.3% 54% 54% median 51.6% 90th pctile 59.8% Assist to Turnover Ratio 0.88 1.91 1.47 1.47 median 1.087 90th pctile 1.487 Defensive Rebound % 55.0% 81.8% 69% 69% median 72.3% 90th pctile 75.9% Offensive Rebound % 18.2% 45.0% 33% 33% median 28.1% 90th pctile 33.7% Scoring Margin -21 21 17 -317 Median 3 pts, 90th pctile 11 pts. Last edited by Columbuseer; 01-29-2026, 04:11 PM.
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FYIA Dummy’s Observations on WLU at WV State 1/28/26
WLU 103 - WV State 82
WV State (WVS) Preview
WVS has about 3,458 students (2023). WV State is a talented, athletic team that has been struggling after the tragic death of their leading scorer Ishamel Smith. They have five double-figure scorers. At 6-10, #14 is an inside scoring and rebounding threat. #1, #7 and #11 are excellent three-point shooter. Their bench goes 9 deep, who play between 19.8 and 30.3 minutes a game.
During their last meeting on Jan 19, WVS was missing at least three of their starters. They are now well, so one could expect a much closer game.
WLU must shoot well, limit the WV State rebounding advantage, and tire out their shooters to limit their minutes and/or effectiveness. WLU must avoid foul trouble; else there will be serious matchup issues, as WV State is a tall, athletic team. I expect WVS to attack the rim in transition, if they break the press.
WVS Game Plan
The WVS strategy seemed to be:- PASSED – Attack WLU inside with their talented tall, athletic athletes.
- PASSED – Attack the rim in transition or kick out for threes.
- PASSED – Limit the turnover margin. WVS had 16 turnovers (12.4 season avg.) to 11 for WLU. Although WLU had only 11 turnovers, 3 of these occurred in the last 5.5 minutes of the game with the WLU lead at 29 and the game out of reach.
- MIXED– WVS shot an outstanding 69% of their 2-point FG%, as many of them were scored inside after breaking the press. However, their three-point shooting was much lower at 6-25.
Opponent Stat Season Avg WLU Game FG% 44.5% 52.2% 3FG% 33.4% 24% FT% 74.5% 75.0% - FAILED – Limit WVS fatigue. There were 10 instances in the first half where WVS players played more than 5.5 minutes before a sub. Of these 10, six instances were over 9.5 minutes before a sub. In the second half, there were 7 instances of players playing > 8.25 minutes without a sub, with some playing 14 or 15 minutes. Although they only had 16 turnovers, fatigue greatly affected the WVS defense, allowing easy back-door cuts for layups and WLU domination of the boards. IMHO, it also affected their three-point shooting.
- FAILED – Limit the WLU inside game with the tall, athletic WVS players. WVS only outscored WLU 52-44 in the paint. WLU had great interior passing that led to layups in the half-court offense.
- FAILED –Dominate the rebounding battle, by leveraging their height and strength advantage, especially limiting offensive rebounds by WLU. Despite their size advantage, WLU dominated the rebounding battle 45-28 and offensive rebounds 18-6, as fatigue again played a role.
Keys to the WLU Game
In the first half, no WLU player played more than 5.35 minutes before a rest. In the second half, only two players played more than 5.5 minutes. Most played 2-4 minutes before subbing out in both halves.- IMHO, this might have been the best half-court offensive game this season – great interior passing, and back door cuts for easy scores. The ball was not sticking. WLU had a stellar offensive rating of 132 points per 100 possessions (90th percentile D1 is 113), compared to an average 102 offensive rating for WVS.
- WLU got 2 ten-second calls against WVS, which is incredibly difficult to achieve. I was impressed that on occasion, when a non-guard for WVS picked up his dribble deep in the back court, WLU defenders left him and sprinted to cover all his teammates, resulting in a 5 guarding 4 situation. The WVS player did not know what to do!
- WLU was slightly ahead in True Shooting Percentage 60% to 58% (d1 90th percentile is 59%), but WLU got 11 more FGA than WVS and made 8 more threes.
- During the first 35 minutes of the game, WLU dominated 3FG % at 14-31 or 45%. However, with the lead at 29 and 5 minutes remaining, some players rushed their shots and WLU missed 10 threes to finish 14-41.
- A key factor was fatigue, which allowed WLU to dominate the rebounding and get easy scores inside, due to the tired legs of WVS. Once the lead reached 20+, WVS started playing like a YMCA pickup game, with no team offense or ball movement and players just going 1-on-1. Admittedly, WVS made some impressively tough shots, but it is hard to make difficult shots for an entire game.
Areas for Improvement for WLU- Late in the game, WLU lost their offensive discipline with a 25+ point lead, and were rushing three-point shots slightly off-balance, rather than passing for the wide-open look.
- Improve on protecting the ball – in some cases, players may be dribbling too high, which leads to a steal.
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Gotta get the turnover issue fixed. That's really uncharacteristic for a WLU team to lose the turnover battle, but it's happened a few times this year. Gotta take care of the ball.
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FYI
Team Single Game Advanced Stats
Red cell indicates 20% below D1 median value, green cell is above 90th percentile D1 value (where D1 data available
WVU vs Wheeling 1/24/26 Game 18 Statistic Wheeling WLU WLU Season Avg WLU Season Totals 2024 D1 Median Value For Comparison FGM 31 27 34 617 N/A - sensitive to number of possessions FGA 75 57 70 1264 N/A - sensitive to number of possessions FTM 14 28 31 325 N/A - sensitive to number of possessions FTA 25 40 24 439 N/A - sensitive to number of possessions Three Point FGM 5 11 10 185 N/A - sensitive to number of possessions three Point FGA 27 24 30 534 N/A - sensitive to number of possessions Off REB 12 7 12 210 N/A - sensitive to number of possessions Def REB 20 34 25 456 N/A - sensitive to number of possessions Total REB 32 41 37 666 N/A - sensitive to number of possessions Personal Fouls 26 22 20 366 Assists 11 16 18 332 d1 median 13.7 90th percentile 16.5 Turnovers 8 14 13 229 d1 median 11.6 90th percentile 10.2 Blocks 7 5 2 33 d1 median 3.4 90th percentile 4.7 Steals 10 4 13 226 d1 median 7.0 90th percentile 8.7 Turnovers Forced 14 8 21 375 d1 median 12.4 90th pctile 14.6 Points off Turnovers 12 10 N/A N/A Points in the Paint 46 32 N/A N/A Second Chance Points 22 11 N/A N/A Fast Break Points 16 28 N/A N/A Bench Points 10 39 65 N/A Points 81 93 96.9 1744 D1 median 74.9 90th pctile 81 Games Played 17 18 18 18 Number of Possessions 82 82 82 1476 median 70.7 90th pctile 74.6 Pts per Possession 0.99 1.14 1.18 1.18 median 1.034 90th pctile 1.134 Effective Possession Ratio
EPR =(Possessions + Off. Rebounds - Turnovers) / Possessions1.05 0.914 0.987 0.987 median .953 90th pctile .994 Offensive Rating - pts/100 possessions 99 114 118 118 median 103.4 90th pctile 113.4 Shooting Efficiency (FGM +0.5*3ptFGM) /FGA 44.7% 57.0% 56% 56% median 50.5% 90th pctile 55.4% True Shooting % (0.5*(PTS*(FGA+(0.44*FTA))) 47.1% 62.3% 60% 60% median 54.2% 90th pctile 58.9% FT % 56.0% 70.0% 74% 74% median 71.9% 90th pctile 77.9% FG% 41.3% 47.4% 49% 49% median 44.1% 90th pctile 47.9% 3PT% 18.5% 45.8% 35% 35% median 33.3% 90th pctile 37.4% 2PT% 54.2% 48.5% 59% 59% median is about 47.8% 90th pctile 50.8% Turnovers Per Game 8 14 13 13 median 12.1 90th pctile 10.4 Turnover Margin (+ is good) 6 -6 20 8.1 D1 median 0.6 90th percentile 3 Turnover % 9.8% 17.2% 16% 16% typicall D1 is 15% to 20% Forced Live Ball Turnovers % of total Forced Turnovers 71.4% 50.0% 60% 60% estimate: median(steals)/median(turnovers) Points per Opponent Turnover 0.86 1.25 N/A N/A N/A Assists % of FG Made 35.5% 59.3% 54% 54% median 51.6% 90th pctile 59.8% Assist to Turnover Ratio 1.38 1.14 1.45 1.45 median 1.087 90th pctile 1.487 Defensive Rebound % 74.1% 73.9% 68% 68% median 72.3% 90th pctile 75.9% Offensive Rebound % 26.1% 25.9% 32% 32% median 28.1% 90th pctile 33.7% Scoring Margin -12 12 16 -296 Median 3 pts, 90th pctile 11 pts.
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FYI
A Dummy’s Observations on WLU vs Wheeling 1/24/26WLU 93- WU 81
Wheeling Univ. (WU) Preview
Wheeling University has around 1,100 undergrad and grad students. They are 11-5 and 6-3 in the MEC. They are a dangerous 3-pt. shooting team; #23, #12, and #2 all shoot over 40% from three. Also, starters #1 and #5 shoot over 36% from three. Three players average double figures, led by #1 (17.7), #10 (13.4), #4 (11.7), #13 (9), #5 (8.5), and #23 (8.4). They average about 12 turnovers and create about 9 steals per game. They typically are not a dominating rebounding team. Only seven players play over 14 minutes a game. #1 and #5 play over 30 minutes a game.
If they shoot much better than WLU, they could give WLU trouble. The key is for WLU to wear them out with pressure and generate turnovers.
WU Game Plan
The WU strategy seemed to be:- PASSED– Limit the turnover margin. WU had an excellent 8 turnovers, while forcing WLU to 15 turnovers with quick hands and by overplaying the passing lanes. Ten of the 15 forced turnovers were steals. It is very rare that a WLU opponent wins the turnover margin. WU had a great defensive plan.
- Beat the WLU press by throwing over the press. After WLU shot the ball, a WU player would sprint downcourt to get a long pass for a layup. They had obviously found a vulnerability on video.
- PASSED – Attack WLU inside with their athletic players and kick out to their elite 3-point shooters.
- PASSED– Win the rebounding battle, especially limiting offensive rebounds by WLU. WU won the offensive rebounding battle 12-7, even though WLU outrebounded them overall 41-32.
- FAILED– Shoot near their average.
PP Stat Season Avg WLU Game FG% 44.5% 41.3% 3FG% 33.4% 18.5% FT% 74.5% 56.0% - FAILED – Limit WU fatigue. WU had excellent physical conditioning. They had few turnovers for the first 27 minutes of the game, even though they were playing at a fast pace. Although WU did a decent job of subbing in the first half by playing 9 players, the starters played too long without a break. They ran out of gas midway through the second half.
Keys to the WLU Game
The “second platoon” started for the 3rd or 4th consecutive game with 3 freshmen, a sophomore and a junior. Except for a couple of instances in first half, each WLU player played less than 4 minutes before a rest. Some WLU players played longer periods in the second half.- WLU dominated the three-point FG % (46% to 19%, 33-15 points) and the FT % (70% to 56%, 28-14 points).
- WLU had an average (for WLU) offensive rating of 114 points per 100 possessions (90th percentile D1 is 113), compared to an average 99 offensive rating for WU.
- WLU won True Shooting percentage 62% to 47% (d1 90th percentile is 59%).
- Although WLU committed 15 turnovers to just 8 for WU, WU only scored two more points off turnovers (12-10).
Areas for Improvement for WLU- WLU had a negative turnover margin, The quick hands of WU were stripping the ball when dribbling in traffic and overplaying the passing lanes.
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FYI
Team Single Game Advanced Stats
Red cell indicates 20% below D1 median value, green cell is above 90th percentile D1 value (where D1 data available)
WVU vs Point Park 1/21/26 Game 17 Statistic Point Park WLU WLU Season Avg WLU Season Totals 2024 D1 Median Value For Comparison FGM 27 34 35 590 N/A - sensitive to number of possessions FGA 69 69 71 1207 N/A - sensitive to number of possessions FTM 4 14 31 297 N/A - sensitive to number of possessions FTA 8 17 23 399 N/A - sensitive to number of possessions Three Point FGM 14 8 10 174 N/A - sensitive to number of possessions three Point FGA 34 23 30 510 N/A - sensitive to number of possessions Off REB 11 15 12 203 N/A - sensitive to number of possessions Def REB 20 34 25 422 N/A - sensitive to number of possessions Total REB 31 49 37 625 N/A - sensitive to number of possessions Personal Fouls 16 14 20 344 Assists 16 16 19 316 d1 median 13.7 90th percentile 16.5 Turnovers 15 15 13 215 d1 median 11.6 90th percentile 10.2 Blocks 3 3 2 33 d1 median 3.4 90th percentile 4.7 Steals 10 10 13 222 d1 median 7.0 90th percentile 8.7 Turnovers Forced 15 15 22 367 d1 median 12.4 90th pctile 14.6 Points off Turnovers 13 15 N/A N/A Points in the Paint 26 42 N/A N/A Second Chance Points 12 18 N/A N/A Fast Break Points 11 22 N/A N/A Bench Points 2 47 65 N/A Points 72 90 90.8 1544 D1 median 74.9 90th pctile 81 Games Played 15 17 17 17 Number of Possessions 77 76 82 1395 median 70.7 90th pctile 74.6 Pts per Possession 0.94 1.18 1.11 1.11 median 1.034 90th pctile 1.134 Effective Possession Ratio
EPR =(Possessions + Off. Rebounds - Turnovers) / Possessions0.95 1.000 0.991 0.991 median .953 90th pctile .994 Offensive Rating - pts/100 possessions 94 118 111 111 median 103.4 90th pctile 113.4 Shooting Efficiency (FGM +0.5*3ptFGM) /FGA 49.3% 55.1% 56% 56% median 50.5% 90th pctile 55.4% True Shooting % (0.5*(PTS*(FGA+(0.44*FTA))) 49.6% 58.8% 56% 56% median 54.2% 90th pctile 58.9% FT % 50.0% 82.4% 74% 74% median 71.9% 90th pctile 77.9% FG% 39.1% 49.3% 49% 49% median 44.1% 90th pctile 47.9% 3PT% 41.2% 34.8% 34% 34% median 33.3% 90th pctile 37.4% 2PT% 37.1% 56.5% 60% 60% median is about 47.8% 90th pctile 50.8% Turnovers Per Game 15 15 13 13 median 12.1 90th pctile 10.4 Turnover Margin (+ is good) 0 0 21 8.9 D1 median 0.6 90th percentile 3 Turnover % 19.6% 19.6% 15% 15% typicall D1 is 15% to 20% Forced Live Ball Turnovers % of total Forced Turnovers 66.7% 66.7% 60% 60% estimate: median(steals)/median(turnovers) Points per Opponent Turnover 0.87 1.00 N/A N/A N/A Assists % of FG Made 59.3% 47.1% 54% 54% median 51.6% 90th pctile 59.8% Assist to Turnover Ratio 1.07 1.07 1.47 1.47 median 1.087 90th pctile 1.487 Defensive Rebound % 57.1% 75.6% 69% 69% median 72.3% 90th pctile 75.9% Offensive Rebound % 24.4% 42.9% 32% 32% median 28.1% 90th pctile 33.7% Scoring Margin -18 18 10 -176.81 Median 3 pts, 90th pctile 11 pts. Last edited by Columbuseer; 01-23-2026, 02:18 PM.
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Point Park (PP) Preview
Point Park University has around 3,400-3,500 total students, with recent figures showing 3,448 total students in 2024. PP has 5 players averaging in double figures. Their record is 3-11. They have former IUP and WLU player #15 Jaylen Stewart (8 pts, 33% 3FG, 26 mins), who transferred after injuring his knee at WLU. They have two elite 3-point shooters in #11 (16.5 pts, 51% 3FG, 31 mins) and #3 (12.4 pts, 43% 3FG, 33 mins). They recently lost to Frostburg in OT 79-76 on their home floor and defeated WV State at Institute, so they should not be considered a pushover. They have 7 players who play 17 minutes or more, so they may be vulnerable to fatigue.
WLU must shoot well, win the rebounding battle, meet their average turnover margin, and tire out their shooters to limit their minutes and/or effectiveness. It will be interesting to see if they attack the rim in transition, if they break the press.
Team Stats (3-11, 2-8)
Overall Team Statistics Statistic Point Park Opponents Scoring Total Points 1023 1215 Points Per Game 73.1 86.8 Scoring Margin -13.7 -- Shooting FG: Made-Attempted 374-857 448-886 FG: Percentage .436 .506 FG: Per Game 26.7 32.0 3PT: Made-Attempted 144-394 134-350 3PT: Percentage .365 .383 3PT: Per Game 10.3 9.6 FT: Made-Attempted 131-173 185-258 FT: Percentage .757 .717 FT: Per Game 9.4 13.2 Rebounding Total 410 548 Per Game 29.3 39.1 Margin -9.9 -- Assists Total 193 237 Per Game 13.8 16.9 Turnovers Total 171 154 Per Game 12.2 11.0 Margin -1.2 -- Assist/Turnover Ratio 1.1 1.5 Points Off Turnovers 11.1 16.4 Steals Total 85 106 Per Game 6.1 7.6 Blocks Total 14 36 Per Game 1.0 2.6 Attendance Total 1083 3264 Per Game 5-217 9-363
PP Game Plan
The PP strategy seemed to be:- PASSED– Shoot near their average. They also made 14-34 threes. They normally make 10 threes. However, fatigue resulted in only 50% FT (4-8).
PP Stat Season Avg WLU Game FG% 43.6% 39.1% 3FG% 36.5% 41.2% FT% 75.7% 50.0% - PASSED– Limit the turnover margin. WLU and PP both had 15 turnovers
- FAILED – Win the rebounding battle, especially limiting offensive rebounds by WLU. WLU won the rebounding battle 49-31 and offensive rebounds 15-11, as fatigue again played a role.
- FAILED – Limit the WLU inside game. They allowed second chance points by WLU inside.
- FAILED – Limit PP fatigue. Although PP did a decent job of subbing in the first half by resting some starters for 4 minutes, five players played over 30 minutes for the game and a total of 7 players played >= 14 minutes. They ran out of gas midway through the second half.
Keys to the WLU Game
The “second platoon” started the first shift at the beginning of the first and second halves, with 3 freshmen, a sophomore and a junior. Both platoons attacked PP aggressively and jumped out to an early double-digit lead. WLU led 45-30 at the half.
PP starters played between 6 and 10 minutes before getting a rest in the first half. They did a better job of subbing in the first half than prior opponents, which gave them more energy at the start of the second half. In the second half, PP made a run based on outstanding three-point shooting, combined with WLU missed shots and layups as well as two turnovers in the first 3.5 minutes, cutting the WLU lead to 3.
WLU responded to the PP run and extended the lead from 3 to 11 points in 75 seconds at the 15:14 mark. PP was not to make a serious run for the rest of the game. By the 10:50 mark, the margin had grown to 21. PP had run out of gas and WLU dominated the boards.
Some keys to the victory:- WLU executed their half-court offense very effectively.
- WLU overcame an average shooting performance and a hot three-point shooting PP team by dominating the rebounding 49-31.
- WLU leveraged their height advantage by winning second chance points 18-12, and winning points in the paint 42-26.
- WLU had a good offensive rating 118 points per 100 possessions (90th percentile D1 is 113), compared to a decent 94 offensive rating for PP.
- WLU had a 58.8% true shooting percentage, near the D1 90th percentile of 59%.
- WLU shot an outstanding 82.4% FT.
Areas for Improvement for WLU- WLU did not generate a positive turnover margin, and both teams had 15 turnovers. The quick hands of PP were stripping the ball when dribbling in traffic.
- At times, WLU was slow in closing out and contesting the three. Based on NBA studies on 3-point shooting, WLU needs to get within 6 feet of shooter in order to reduce their 3-point %.
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Thank God it was only Point Park last night. The Hilltoppers did not play particularly well. Too much solo stuff and not enough ball movement. And the soloing resulted in a higher than usual turnover count and a lower than usual assist count. Gotta play as a unit this Saturday, as a very game Wheeling will come in here looking to win the first half of the rivalry home-and-home. Wheeling is having a nice season and will make the Toppers pay for a poor performance in ways PPU didn't have the firepower to do.
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OT: Howlett update.
IU-Indy stands at 5-16 on the season. Team has broke 100 three times thus far. As a team, they are shooting .310 from 3.
They don't appear to have quality depth.
This will be the first time Howlett has finished the regular season below .500.
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